Rare is an Xbox Game Studio creating the kind of games the world doesnt have. Our values explorers, evolving, together are fundamental to the games we make and how we make them. Rare offers rewarding and fulfilling careers for exceptional people, supporting you to learn and grow. Our studio is a welcoming campus in the heart of the Midlands, where the majority of our team work in a flexible hybrid work pattern.Read on to fully understand what this job requires in terms of skills and experience If you are a good match, make an application.We are excited to announce an opportunity for a dynamic and passionate Principal VFX Artist to join our team at Rare. If you thrive on solving difficult challenges, have a thirst for innovation, and are driven to create the best games possible, we want to hear from you!ResponsibilitiesTranslate concept and reference into high quality in-game visual effects whilst staying within frame performance.Work collaboratively with the Art/Design/Engineering disciplines to support and resolve gameplay challenges.Elevate visuals beyond expectation through collaboration with Technical Art and Rendering teams.Inspire, share with, and mentor other VFX and Technical Artists in the team.Reports to the Lead VFX Artist.Required Skills And ExperienceA professional portfolio or VFX blog.Development experience with at least one full project cycle as a Senior VFX Artist.Experience in Game development or Film VFX production.Excellent knowledge of content creation packages (Houdini/Maya/Substance Designer/Embergen/etc).Effective time and team management skills to meet deadlines without sacrificing quality.Strong communication and organisational skills.Strong eye for quality.Desirable Skills and ExperienceExcellent artistic ability.Excellent eye for quality control and detail.Knowledge of languages such as VEX/HLSL is a bonus.A broad technical understanding with the capacity to learn and utilize new skills quickly.Experience with Unreal Engine or equivalent is a plus.Some knowledge of 3D graphics and rendering techniques especially lighting and shading would be a bonus.Well-organised and proactive.Able to take, interpret, and give criticism constructively.#J-18808-Ljbffr
Job Title
Principal VFX Artist